As Mahajan explained in a December 13 interview, “We truly believe our Guides are a key feature. For people like my wife who are super organized, they have a sense of ‘what’ it is they need to record and store. For the vast majority, getting started and knowing what is important to store is hard and we believe Mustbin’s mobile-first approach and guided interface brings it to a level where it is accessible to all.”
The guides are the coolest part of the app. You can create ‘bins’ for each type of organization, such as your wallet. In your wallet, Mustbin will guide you through the process of saving all the details of your credit card with step-by-step instructions, including taking photos of it.
Built exclusively for iOS 7, Mustbin features a clean, easy-to-navigate UI.
“Much better than that heavy sheetmetal filing cabinet you’ve been lugging everywhere.”
The end result is an iPhone app where everything that matters to you is in one place.
The idea is simple: use your phone camera to take pictures of your most important paperwork, store that information in secure cloud-based “bins” that can be shared privately, and access it in the app when you need it. It’s sort of like having a safety deposit box in your phone—and its mobile-first design is key to its chances in a competitive market.
I’m very pleased to announce that I will be taking up a new role as Vice President of Engineering at one of Boston’s newest startups: Mustbin. I’m incredibly excited and honored to get to work with Brian Shin (Mustbin’s founder and CEO @ Visible Measures) to build something great.
Here’s to new adventures and building a great team and product!
After a couple years of working hard as mobile and web consultant, I’ve decided I like working with a team too much! I’ll be joining Modo Labs as a Sr. Software Engineer focused on iOS and Android development. Modo Labs is responsible for building mobile solutions for colleges and universities around the world (including MIT, where it got it’s start). Super excited to learn as much as possible about Mobile UX and development from the incredible team they have!
I just launched my brand new physics-based puzzle game for iPhone called BeeBop. 40 levels total. Each level consists of using bees from a hive to collect all the pollen with the fewest number of bees. Various obstacles block the way. Collect all 3 stars in each level!